A convention is a set of agreed, stipulated, or generally accepted standards, norms, social norms, or criteria, often taking the form of a custom.
They can be challenged to deliberately broke to
subvert conventions. In evaluation of the question set I feel that I have
drawn on the conventions of media products in my own campaign. This use of these conventions is evident in
the construction of my own products, for example, the 3 minutes length video,
lip sync etc , these are supported by my own research into the doll’s house
concept and the perfect world. Furthermore
I have also challenged conventions, for example, the use of narrative is less
common is music videos. We incorporated a narrative based story around the
performance element. Also we challenged conventions by having the costume for
our indie rock band in 50’s styled clothes instead of indie rock clothing such
as black leather. The reason why feel that I have achieved this is to
differentiate my product in a competitive music industry market and I have
attempted to challenge audience expectations, bring something new to the media
forms. Media Conventions are initially
relied upon for communicating the right message to the intended audience, but
also deviate from these expectations helps sell the star image that I wanted to
promote. Audiences produce meaning from the interaction of the conventional
material in a text, and their understanding of conventions. Pete Fraser conveys
and believes that a music video is designed aid ‘visitation’ and the ‘repeatability
factor,’ but also that the ‘lip-sync close up and the miming of the playing
instruments’ remain the heart of music videos.
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